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Civolution: Acceptance Letter *PRE-ORDER*

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Civolution: Acceptance Letter *PRE-ORDER*

Designer Stefan Feld
Publisher Pegasus Spiele
Players 1-4
Playtime 90-180 mins
Suggested Age 14 and up


ETA Q1 2026

Civolution: Acceptance Letter
is a small expansion pack for Civolution that features 3 Extra Credits. Extra Credits are small add-ons that can be used with the base game either individually or mixed together.

Extra Credit A: 6 starting attribute chips
At the start of the game, each player drafts a starting attribute chip, which is installed in their console and gives them an individual starting benefit.

Extra Credit B: 6 creature chips
Each creature belongs to one territory type and can be tamed by performing a hunting action in that territory type. Once tamed, the creature chip is installed in one’s console. As with most other cards and chips, creature chips must go in a column of their own. Each creature likes to eat the resources of its territory, which you can feed to them in the feeding phase in exchange for benefits.

Extra Credit C: 15 level-4 module tiles
For each of the 15 main modules, there is one powerful additional tile for level 4. At the beginning of the game, each player drafts three of them. Accordingly, during the game, they can upgrade each of these three modules up to level 4 if they manage to.

—description from the publisher

$2.50

Original: $8.32

-70%
Civolution: Acceptance Letter *PRE-ORDER*—

$8.32

$2.50

Product Information

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Description

Designer Stefan Feld
Publisher Pegasus Spiele
Players 1-4
Playtime 90-180 mins
Suggested Age 14 and up


ETA Q1 2026

Civolution: Acceptance Letter
is a small expansion pack for Civolution that features 3 Extra Credits. Extra Credits are small add-ons that can be used with the base game either individually or mixed together.

Extra Credit A: 6 starting attribute chips
At the start of the game, each player drafts a starting attribute chip, which is installed in their console and gives them an individual starting benefit.

Extra Credit B: 6 creature chips
Each creature belongs to one territory type and can be tamed by performing a hunting action in that territory type. Once tamed, the creature chip is installed in one’s console. As with most other cards and chips, creature chips must go in a column of their own. Each creature likes to eat the resources of its territory, which you can feed to them in the feeding phase in exchange for benefits.

Extra Credit C: 15 level-4 module tiles
For each of the 15 main modules, there is one powerful additional tile for level 4. At the beginning of the game, each player drafts three of them. Accordingly, during the game, they can upgrade each of these three modules up to level 4 if they manage to.

—description from the publisher

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