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Insurgent: Algeria

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Insurgent: Algeria

Designer Matthew Denton
Publisher Finbar Games
Players 1-2
Playtime 15-30 mins
Suggested Age 14 and up

The year is 1954. The Algerian people are rising up against French colonizers who have oppressed them for over a century. But this is no regular war - victory will not be achieved on the battlefield, but by winning the hearts and minds of everyday Algerians.

Insurgent: Algeria is a simple, asymmetric card game for 1 to 2 players which recreates the Algerian War for independence on your tabletop. Players take the role of the French government and the Algerian resistance [the FLN], which have separate faction decks with unique abilities.

The game can be won in two ways - attrition and domination. An attrition victory involves collecting the most public support, represented by the icons on the top of the cards, in two of three fronts - military, political and diplomatic. A domination victory occurs when a player overwhelms their opponent in any one front. Players must balance these competing objectives strategically in order to win the game.

The solo game pits the Algerian player against a French AI, which is simple to implement but provides a difficult challenge since the AI plays cards faster than the two-player game allows.

-description from designer

$6.17

Original: $20.56

-70%
Insurgent: Algeria

$20.56

$6.17

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Description

Designer Matthew Denton
Publisher Finbar Games
Players 1-2
Playtime 15-30 mins
Suggested Age 14 and up

The year is 1954. The Algerian people are rising up against French colonizers who have oppressed them for over a century. But this is no regular war - victory will not be achieved on the battlefield, but by winning the hearts and minds of everyday Algerians.

Insurgent: Algeria is a simple, asymmetric card game for 1 to 2 players which recreates the Algerian War for independence on your tabletop. Players take the role of the French government and the Algerian resistance [the FLN], which have separate faction decks with unique abilities.

The game can be won in two ways - attrition and domination. An attrition victory involves collecting the most public support, represented by the icons on the top of the cards, in two of three fronts - military, political and diplomatic. A domination victory occurs when a player overwhelms their opponent in any one front. Players must balance these competing objectives strategically in order to win the game.

The solo game pits the Algerian player against a French AI, which is simple to implement but provides a difficult challenge since the AI plays cards faster than the two-player game allows.

-description from designer

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