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Night Parade of a Hundred Yokai

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Night Parade of a Hundred Yokai

Designer LuĂ­s BrĂŒeh
Publisher Brueh Games Inc.
Players 1-4
Playtime 30-45 mins
Suggested Age 14 and up
Expansions
Night Parade of a Hundred Yokai: Kami Rising
Night Parade of a Hundred Yokai: Moonlight Whispers
Night Parade of a Hundred Yokai: Monkey King Expansion


King Enma is nowhere to be found. With his dreadful castle in Mount Fire vacant, asymmetric clans of demi-gods long forgotten will raise armies and battle to conquer the hearts in the islands of Japan.

Pick from 4 asymmetric factions and draft to summon new yokai making the most efficient night parade. Every round, activate one of your parades to send meeples to haunt the islands, move around and fight each other. As soon as an island have a certain number of yokai, the denizens will build a shrine to pacify them, sending your meeples back to your player area. Once one player get 5 of their shrines in play, the remaining players get a last turn, then the game ends and victory points are scored based on hidden cards to decide the winner.

—description from the designer

$7.17

Original: $23.90

-70%
Night Parade of a Hundred Yokai—

$23.90

$7.17

Product Information

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Description

Designer LuĂ­s BrĂŒeh
Publisher Brueh Games Inc.
Players 1-4
Playtime 30-45 mins
Suggested Age 14 and up
Expansions
Night Parade of a Hundred Yokai: Kami Rising
Night Parade of a Hundred Yokai: Moonlight Whispers
Night Parade of a Hundred Yokai: Monkey King Expansion


King Enma is nowhere to be found. With his dreadful castle in Mount Fire vacant, asymmetric clans of demi-gods long forgotten will raise armies and battle to conquer the hearts in the islands of Japan.

Pick from 4 asymmetric factions and draft to summon new yokai making the most efficient night parade. Every round, activate one of your parades to send meeples to haunt the islands, move around and fight each other. As soon as an island have a certain number of yokai, the denizens will build a shrine to pacify them, sending your meeples back to your player area. Once one player get 5 of their shrines in play, the remaining players get a last turn, then the game ends and victory points are scored based on hidden cards to decide the winner.

—description from the designer

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